Review of Oculus (2014) by David Edelstein for New York Magazine/Vulture — 05 Jan 2015
One reason Oculus feels so talky and monotonous in spite of its tricky syntax is that the space itself isn’t charged with malignancy. And the monster doesn’t compensate — it’s dumb, blockish, inert.
The mirror doesn’t have two faces. It barely has one.
You can read the full review where it was originally posted online.
This review of Oculus (2014) was written by David Edelstein and published by New York Magazine/Vulture on 05 Jan 2015.
Oculus has generally received mixed reviews.
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